To continue reading for free, register below or login
To read more you must become a member of SearchWinDevelopment.com
');
// -->

I would create classes or structures to represent the data being passed, and then create a constructor in the Form class for the Form to be shown that would allow me to pass the information to the class at creation time. I would also expose the information from the class using a property to allow me to retrieve the results after the Form closed. This is a very simple example to help you focus on the ideas at play. How to pass information between various classes and retrieve the information later.
Regards,
Mark
public class Startup
{
[STAThread()]
public static void Main(string[] args)
{
// create some contact info to be edited
ContactInformation info = new ContactInformation(@"Mark Belles", @"555 C# Drive");
// create a form to display and allow the info to be edited
ContactInformationForm form = new ContactInformationForm(info);
// show the form modally
if (form.ShowDialog() == DialogResult.OK)
{
// retrieve the updated info, and do something with it, perhaps save it somewhere...
info = form.ContactInformation;
// display the contact information...
Debug.WriteLine(info);
}
}
}
public class ContactInformation
{
protected string _name;
protected string _address;
public ContactInformation(string name, string address)
{
_name = name;
_address = address;
}
public string Name
{
get
{
return _name;
}
set
{
_name = value;
}
}
public string Address
{
get
{
return _address;
}
set
{
_address = value;
}
}
public override string ToString()
{
return string.Format("ContactInformation: '{0}', '{1}'", _name, _address);
}
}
public class ContactInformationForm : Form
{
protected ContactInformation _info;
public ContactInformationForm(ContactInformation info)
{
_info = info;
// display the information for editing
}
public ContactInformation ContactInformation
{
get
{
return _info;
}
}
}
|